Contract Programmer @ WarePlai

Matthew Shiroma | Jul 1, 2018 min read

Project Duration

July 2018 - October 2018

Overview

NOTE: Due to the NDA Agreement upon signing, I cannot share any pictures of the final product.

The company that I was a Research and Development Intern brought me onboard for a temporary in-house project. The project will be used as a proof-of-concept for the company to pitch later. The prototype was a mobile Augmented Reality 3D multiplayer fighting game. The game was created in Unity 2018, using various plugins such as AR Kit, AR Core, and Photon.

Unity Logo

Some of the tasks that I did include:

  • Programmed the user interface for the main menus, lobby, and main gameplay
  • Created custom scripts that allowed for specific functionality in certain menus
  • Implemented the real world scanning feature for the game
Photon AR Logo

During the duration of this project, I worked closely with professional artists, placing their assets into the game, making sure the model, animations, and textures are properly imported.